Game engine:

We have developed a custom Flat Poly engine on top of the Unity engine.
Our engine harnesses the power of Unity's new data-oriented technology stack (also known as DOTS) by making extensive use of the Entity Component System (ECS) and the Jobs system.
Using Unity's new Universal Render Pipeline (URP) we can support mobile platforms without sacrificing the rendering quality of our game for desktop platforms. Our engine also implements support for our custom models, rigging and animation formats.